Ronny Wester (1994)
"In Cyberdogs, you play a mercenary-for-hire who must embark on a series of missions to earn money (There's not really any focused plot, which allows you to sort of imagine the story as you go along). The missions range from simply killing a certain number of enemies, to collecting items scattered and hidden in the level, to destroying a structure of some sort. At the start of each mission, you are able to buy (and sell) extra lives, armor, and, of course, weapons. Not only must you buy this to keep a few steps ahead of the baddies, you must also buy ammo for your weapons. Resource management skill is a plus here.
When you're actually in the game, things get even more fun. The game is a top-down (with a slight angle) 2D style shooter. You are able to access your automap, which shows the areas of the level you've explored, and any items in explored areas that you may not have picked up. When an enemy approaches nearby, an alert warning will quietly show at the top of the screen. This is useful, as you cannot always see your enemies. Cyberdogs uses an ingenious system which allows you only to see What would normally be visible to a human being, except in a full 360 degrees. If there is a wall blocking the way, you cannot see past it, and so you must tread carefully when there is an enemy alert. - ""SLAM"""
This item is part of the collection: Classic PC Games
Creator: Ronny Wester
Addeddate: 2012-08-06 09:45:47
Publicdate: 2012-08-06 09:46:30
Keywords: DOS games; Vintage computer games; Action games